When compared to Mario's first golf game, NES Open Golf Tournament , Mario Golf is an incredibly impressive achievement and serves as a clear indicator of the rapid advancements being made in the industry throughout the nineteen nineties.
It may not hold up all that well today, but the same could also be said of many of the best games from that era. The game performed strongly with fans and critics alike, with many praising its originality and creativity, which helped it to stand out from the many other handheld RPGs that were released around that time. Though the original still holds up fairly well today, those hoping to check it out would be better served picking up the 3DS remake , which includes enhanced visuals and plenty of additional content.
Being able to play the game on a handheld device was, therefore, a pretty big deal at the time of its release and lead to positive reviews and impressive sales figures all around. Unlike the earlier Super Mario Advance titles, Super Mario Advance 3: Yoshi's Island features some rather big changes from the original, most notably the inclusion of six brand new stages. The game also utilizes sound effects taken from Yoshi's Story for the N64, leading to many labeling it as the definitive port of Yoshi's Island.
As was the case with Mario Golf , the Game Boy Color release of Mario Tennis was incredibly impressive for the era and is considered by many to be among both the best sports and Mario titles for the system.
It's packed full of excellent content and provides a surprisingly authentic tennis experience to boot. The game features multiple game types and a large cast of playable characters, including Wario and Waluigi, who could be transferred into the game by connecting it to its N64 counterpart using the Transfer Pak. It also features several mini-games, which would go on to become a staple of the series' handheld versions in the years that followed. As its Metacritic score should indicate, it ended up being a fantastic port.
Though Nintendo opted not to make too many changes, there were a few subtle differences and quality of life updates implemented for the release. These did come at the expense of the two-player mode found in the SNES version, however, although this was more to do with the limitations of the GBA than anything else.
While Super Mario Land and its sequel were both excellent games , the limitations of the original Game Boy - particularly when it came to its awful display - prevented them from really wowing critics. Deluxe was more than ready to take advantage of the system's vastly superior screen.
The game serves as an enhanced port of the original release of Super Mario Bros. As well as The Lost Levels being included, there are also numerous new game and challenge modes, and it's even possible to play with a friend using the link cable. As an added bonus, when connected to the Game Boy Printer, players can also gain access to a wide selection of printable pictures, icons, and banners.
Given the complexities of the series, it's perhaps unsurprising that it took so long for a portable version of Mario Kart to be released. Super Circuit was definitely worth the wait though, as it brought the long-running kart racing franchise to the handheld market in magnificent fashion. As well as a varied selection of original and challenging tracks , the game also allows players to unlock classic circuits from the series' debut release.
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